Rules
Guess the NERDLE in 6 tries. After each try, the color of the tiles will change to show how close your guess is to the solution.
If the tile becomes GREEN, your number or operation is located at correct place. If the tile becomes RED, your number or opeartion exists within the expression, but at different place.
- Each try is a calculation (math expression).
- You can use 0 1 2 3 4 5 6 7 8 9 + - * / or =.
- It must contain one “=”.
- It must only have a number to the right of the “=”, not another calculation.
- Standard order of operations applies, so calculate * and / before + and - eg. 3+2*5=13 not 25!

Joke Of The Day

Sandpaper
Pinocchio is all grown up, and has moved out. One day, he meets Gepetto in a bar, and starts confiding in him.
"Whenever I'm having sex with a girl, she complains about splinters." he says.
Gepetto looks all wise, and tells him that whenever he feels 'lucky', he should rub sandpaper on his 'member'.
Happy, Pinocchio says he'll try it.
A few weeks later, Gepetto spots Pinocchio walking down the street, he stops him, and asks how its going with the girls, now, to which Pinocchio replies, "Hey, who needs girls?"
Submitted by Calamjo
Edited by Curtis
On This Day
Edwin Ray GuthrieDied 23 Apr 1959 at age 73 (born 9 Jan 1886).American psychologist whose work dealt with the psychology of learning and the role association plays. In his Law of Contiguity, he held that “a combination of stimuli which has accompanied a movement, will on its recurrence tend to be followed by that movement.” He said that all learning is based on a stimulus- response association. Movements are small stimulus- response combinations. These movements make up an act. A learned behavior is a series of movements. It takes time for the movements to develop into an act. He believed that learning is incremental. Some behavior involves repetition of movements and what is learned are movements, not behaviors. |