What a winning combination?
[4932] What a winning combination? - The computer chose a secret code (sequence of 4 digits from 1 to 6). Your goal is to find that code. Black circles indicate the number of hits on the right spot. White circles indicate the number of hits on the wrong spot. - #brainteasers #mastermind - Correct Answers: 35 - The first user who solved this task is Djordje Timotijevic
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What a winning combination?

The computer chose a secret code (sequence of 4 digits from 1 to 6). Your goal is to find that code. Black circles indicate the number of hits on the right spot. White circles indicate the number of hits on the wrong spot.
Correct answers: 35
The first user who solved this task is Djordje Timotijevic.
#brainteasers #mastermind
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Conway Twitty, Is That Really You?

A young pastor moved to town and decided he would go around and introduce himself to the new congregation. He rang the first door bell and a lady came to the door. She stared at him as he introduced himself.
She said, “I can't believe how much you look like Conway Twitty, the country music singer.”
He replied, “Yes, ma’am, I hear that a lot.”
He went to the next house and the next, and every lady that came to the door said the same thing—that he looked like Conway Twitty.
At the last house, a shapely young lady came to the door with a towel around her. He started to introduce himself, but she loosened her towel, threw her arms in the air, and screamed, “Conway Twitty!”
The pastor stood there, stunned. Then he said, “Hello, darling!”

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Edward L. Thorndike

Born 31 Aug 1874; died 9 Aug 1949 at age 74. Edward L(ee) Thorndike was a U.S. psychologist considered to be the father of Educational Psychology who studied the process of learning in animals, children and adults. His theory of connectionism proposed that mental or behavioral responses to specific stimuli are the result of a process of trial and error that produces neural connections linking the stimuli with the most satisfactory response. Thorndike studied how animals learn through trial and error in his "puzzlebox" experiments, such as observing a hungry cat in a box which received food when it escaped. Gradually, the animal learned what it had to do to escape, and the escape time became shorter. He applied such associative learning to humans and to the practice of education.«
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